![Importing multiple animations from 3DS Max or Maya - What's the optimum workflow? - Character & Animation - Unreal Engine Forums Importing multiple animations from 3DS Max or Maya - What's the optimum workflow? - Character & Animation - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/b/3/b/b3b77fe3293d42cfcf42af29c7440c360ec347f6_2_404x500.png)
Importing multiple animations from 3DS Max or Maya - What's the optimum workflow? - Character & Animation - Unreal Engine Forums
GitHub - jmplonka/Importer3D: FreeCAD Addon to import several 3D files 3D Studio Max (*.3ds, *.max), LightWave Object (*.lwo), Autodesk binary Maya (*.md) or GSkin-Mesh (*.gsm)
![Zbrush model to maya: When I import the model to maya it comes in pieces not one whole model — polycount Zbrush model to maya: When I import the model to maya it comes in pieces not one whole model — polycount](https://us.v-cdn.net/5021068/uploads/editor/xo/gh2evvlrzy32.jpg)